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BoneFlagsBillboard Enumeration

Represents the possible transformations for bones to handle them as billboards.

Namespace:  Syroot.NintenTools.Bfres
Assembly:  Syroot.NintenTools.Bfres (in Syroot.NintenTools.Bfres.dll) Version: 1.5.0
Syntax
C#
public enum BoneFlagsBillboard
Members
  Member nameDescription
None No transformation is applied.
Child Transforms of the child are applied.
WorldViewVector Transforms the Z axis parallel to the camera.
WorldViewPoint Transforms the Z axis parallel to the direction of the camera.
ScreenViewVector Transforms the Y axis parallel to the camera up vector, and the Z parallel to the camera up-vector.
ScreenViewPoint Transforms the Y axis parallel to the camera up vector, and the Z axis parallel to the direction of the camera.
YAxisViewVector Transforms the Z axis parallel to the camera by rotating only the Y axis.
YAxisViewPoint Transforms the Z axis parallel to the direction of the camera by rotating only the Y axis.
See Also