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RenderState Class

Represents GX2 GPU configuration to determine how polygons are rendered.
Inheritance Hierarchy
SystemObject
  Syroot.NintenTools.BfresRenderState

Namespace:  Syroot.NintenTools.Bfres
Assembly:  Syroot.NintenTools.Bfres (in Syroot.NintenTools.Bfres.dll) Version: 1.5.0
Syntax
C#
public class RenderState : IResData

The RenderState type exposes the following members.

Constructors
  NameDescription
Public methodRenderState
Initializes a new instance of the RenderState class
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Properties
  NameDescription
Public propertyAlphaControl
Gets or sets GX2 settings controlling additional alpha blending options.
Public propertyAlphaRefValue
Gets or sets the reference value used for alpha testing.
Public propertyBlendColor
Gets or sets the blend color to perform blending with.
Public propertyBlendControl
Gets or sets GX2 settings controlling color and alpha blending.
Public propertyBlendTarget
Gets or sets the blend target index.
Public propertyColorControl
Gets or sets GX2 settings controlling additional color blending options.
Public propertyDepthControl
Gets or sets GX2 settings controlling how depth and stencil buffer checks are performed and handled.
Public propertyFlagsBlendMode
Public propertyFlagsMode
Public propertyPolygonControl
Gets or sets GX2 polygon drawing settings controlling if and how triangles are rendered.
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See Also