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ShapeAnim Class

Represents an FSHA subfile in a ResFile, storing shape animations of a Model instance.
Inheritance Hierarchy
SystemObject
  Syroot.NintenTools.BfresShapeAnim

Namespace:  Syroot.NintenTools.Bfres
Assembly:  Syroot.NintenTools.Bfres (in Syroot.NintenTools.Bfres.dll) Version: 1.2.1
Syntax
C#
public class ShapeAnim : IResData

The ShapeAnim type exposes the following members.

Constructors
  NameDescription
Public methodShapeAnim
Initializes a new instance of the ShapeAnim class
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Properties
  NameDescription
Public propertyBakedSize
Gets or sets the number of bytes required to bake all AnimCurve instances of all VertexShapeAnims.
Public propertyBindIndices
Gets or sets the indices of the Shape instances in the Shapes dictionary to bind for each animation. MaxValue specifies no binding.
Public propertyBindModel
Gets or sets the Model instance affected by this animation.
Public propertyFlags
Gets or sets flags controlling how animation data is stored or how the animation should be played.
Public propertyFrameCount
Gets or sets the total number of frames this animation plays.
Public propertyName
Public propertyPath
Gets or sets the path of the file which originally supplied the data of this instance.
Public propertyUserData
Gets or sets customly attached UserData instances.
Public propertyVertexShapeAnims
Gets or sets the VertexShapeAnim instances creating the animation.
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See Also