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TexSrtEx Structure

Represents a 2D texture transformation which is multiplied by a 3x4 matrix referenced at runtime by the MatrixPointer.

Namespace:  Syroot.NintenTools.Bfres
Assembly:  Syroot.NintenTools.Bfres (in Syroot.NintenTools.Bfres.dll) Version: 1.5.0
public struct TexSrtEx

The TexSrtEx type exposes the following members.

Public fieldMatrixPointer
A pointer to a 3x4 matrix to multiply the transformation with. Set at runtime.
Public fieldMode
The TexSrtMode with which the transformation is applied.
Public fieldRotation
The rotation angle of the transformation.
Public fieldScaling
The scaling amount of the transformation.
Public fieldStatic memberSizeInBytes
The size of this structure.
Public fieldTranslation
The translation amount of the transformation.
See Also